Today, we’ll be looking at a more advanced programming concepts: data structures. Intelligent usage of data structures will help to drastically cut down on your program’s size as well as limit the number of bugs in your project. For Pico-8 in particular, keeping your file size small is imperative since…
Tag: Programming
Today we’ll be looking at more programming concepts which are a bit more advanced. After learning these concepts, you’ll be one step closer towards game development. Flow Control Flow control is similar to a flow chart and is at the heart of nearly all programming. You can think of it…
Now that we have covered each menu of Pico-8, we’re ready to begin game development! There are different ways to start a project, such as coding, drawing sprites and writing music. For this tutorial, I’ll be focusing on the coding aspects since that is my area of expertise. The Game…
Pico-8 is a fantastic little program for designing tiny 2d sprite-based games. It uses the Lua programming language, which is a dynamically-typed scripting programming language. Lua is a popular language in building mods for video games since it’s very simple and lightweight. Lua is an easy, user-friendly language to learn,…